This workshop, provided by iLithya, is designed to show you how to use shaders in a practical and easy-to-understand manner, even if you have no previous experience in graphics programming. You will learn how to work with pixel shaders in GLSL (OpenGL Shading Language), exploring basic concepts such as pixel manipulation using the RGB colour model.
The workshop will cover everything from shader writing to real-time graphics manipulation techniques, and provide a solid foundation in how these programs can be used to create visual effects in graphics applications. The session is aimed at developers, designers and anyone interested in getting started in the world of Creative Coding.
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What to expect from the Workshop?
Pixel decoding aka fragment shaders.
Basic configuration of a basic pixel shader template in GLSL.
Exploration of the RGB colour model and gradients to understand how pixel shaders work.
Creation of abstract artworks inspired by patterns and geometric art using programming and mathematics.
Visual understanding of how the use of trigonometric equations and other mathematical functions help to draw and add movement to our digital sketches.